Video games used to be a fairly simple form of entertainment, but the greed of the corporate-coded gaming industry has muddied the waters with $100 releases, seemingly-required extension packs, and pricey in-game purchases.
Shareholder-centric executives are trying to squeeze the industry dry for every dollar it’s worth, unwittingly undermining the quality of their games and cultivating a jaded gamer audience in the process. Because of this, games have become not only expensive, faulty, and frustratingly complicated, but they’ve also lost the true meaning and goal of video games in the first place: Fun.
